![]() ![]() That's what the dashed line and the colored axis lines are here for.Īs for modeling tools, I completely agree with what you say. Instead you want to make your selection, activate the tool you need (say, bevel or extrude) and then move your mouse away from where it currently is, on the imaginary axis between the current selection and the cursor position or on the axis filter if available. You pretty much need to unlearn this habit as you are wasting time and effort because of it. 90% of your work can be done without it.Īnd yeah of course edge extrusion is here :īesides the confusion about edge extrusion, your second gif shows that you are attempting to grab components on the object itself in order to perform mesh editing operations. That's why object and tool interaction in Blender is imho objectively superior to anything else out there - it's just way more efficient than having to click and drag directly on the model/selection or having to mess with sliders.Īlso it follows that you don't need to the manipulator for this kind of stuff - neither for visual feedback nor for interaction. That's what the dashed line and the colored axis lines are here for. "I know, I know, : besides the confusion about edge extrusion, your second gif shows that you are attempting to grab components on the object itself in order to perform mesh editing operations. Extremely powerful stuff, which applies to all areas of the program. Or even being able to cut and weld parts of models with blendmeshes wihout loosing any of the morph data. Imagine skin weighting being stored as simply as vertex color, without the need for any "modifiers" to edit it being able to pass the data to another model without even having to think about it being able to rename skin groups on the fly, and so on. You will absolutely love vertex groups once you'll dive into skin weighting for instance. 2.8 actually makes things look less clear than before because of the crowded UI but the principles are all the same of course. Once you get into that way of thinking the app becomes extremely simple to explore. ![]() The functionalities you are looking for are most likely all there - it's just that accessing them is done in a more "close to the metal" kind of way so to speak. As a matter of fact I'd recommend against comparing it with your app of choice on a feature by feature basis, as that could lead you to skip over things as fundamental as vertex groups here. ![]()
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